Character Studio Tutorials

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Tutorials

Tutorial 8: Working with Crowd Animation

This tutorial covers a range of techniques used with character studio's crowd animation features for creating and animating crowds. Crowd animation starts out with behaviors applied to delegates, which are stand-ins for crowd members. Next, that motion is applied to mesh objects or bipeds. These objects might carry their own animation, which can be combined with the delegate animation in a variety of ways.

In this tutorial, you'll learn how to do the following:

Lessons

 

 

 


Comments < p>3Ds Max Tutorials

Using character studio
Introduction
Creating a Biped Character
Creating Freeform Animations
Customizing Biped Character in Figure Mode
Creating Footstep Animations
Advanced Biped Features
Importing Motion Capture Data
Filtering Motion Capture and Marker Data
Using Motion Flow Mode to Combine Animations
Getting Started with Physique
Crowd Animations

Keyboard Shortcuts in character studio
Facial Animation with character studio

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