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Tutorials
Three types of motion capture data are included with character studio 3:
In the cstudio\motions\mocap directory, raw motion capture files have keys at every frame and do not contain footsteps.
In the cstudio\motions\footstep directory, the raw data has been converted: it has footsteps and has been filtered for key reduction.
In the cstudio\motions\freeform directory, the raw data has been filtered for key reduction but it contains no footsteps. It is freeform animation.
Use Load Motion Capture File on the Motion Capture rollout to try your own filter settings on the raw motion capture data supplied with the product. Use it to filter and import motion capture data that you purchase or acquire and to loop any .bip file. Filter settings allow you to convert a footstep animation into a freeform animation and back again.
The supplied raw motion capture data is very similar to a BVH format: these files contain limb rotation information. You can also import motion capture marker (.csm) files, which contain marker position data. The extracts limb rotation data is extracted from the marker positions to create keys for the biped.
In this tutorial you'll do the following:
Import motion capture data.
Filter the data.
Edit the data.
Reset 3DS MAX. Files for this tutorial are cstudio\tutorials\tutorial_6 directory in your 3DS MAX path.
Lesson 1: Importing Motion Capture Data
Lesson 2: Comparing Trajectories
Lesson 3: High Frequency Data and Looping
Comments < p>3Ds Max Tutorials
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