Character Studio Tutorials

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Tutorials

Tutorial 6: Working with Motion Capture Data

Three types of motion capture data are included with character studio 3:

Use Load Motion Capture File on the Motion Capture rollout to try your own filter settings on the raw motion capture data supplied with the product. Use it to filter and import motion capture data that you purchase or acquire and to loop any .bip file. Filter settings allow you to convert a footstep animation into a freeform animation and back again.

The supplied raw motion capture data is very similar to a BVH format: these files contain limb rotation information. You can also import motion capture marker (.csm) files, which contain marker position data. The extracts limb rotation data is extracted from the marker positions to create keys for the biped.

In this tutorial you'll do the following:

Setup

Reset 3DS MAX. Files for this tutorial are cstudio\tutorials\tutorial_6 directory in your 3DS MAX path.

Lessons

 

 

 


Comments < p>3Ds Max Tutorials

Using character studio
Introduction
Creating a Biped Character
Creating Freeform Animations
Customizing Biped Character in Figure Mode
Creating Footstep Animations
Advanced Biped Features
Importing Motion Capture Data
Filtering Motion Capture and Marker Data
Using Motion Flow Mode to Combine Animations
Getting Started with Physique
Crowd Animations

Keyboard Shortcuts in character studio
Facial Animation with character studio

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