Character Studio Tutorials

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Obstacle-Avoidance Behavior

An important part of crowd behavior is avoidance of obstacles. Think of an obstacle as anything that impedes a crowd member's progress. Examples of obstacles include walls, telephone poles, and fences, as well as other crowd members. Encountering such objects can cause avoidance behavior, which consists of any combination of slowing down, turning, and stopping.

There are several ways to implement avoidance in character studio, including:

 

 

 


Comments < p>3Ds Max Tutorials

Using character studio
Introduction
Creating a Biped Character
Creating Freeform Animations
Customizing Biped Character in Figure Mode
Creating Footstep Animations
Advanced Biped Features
Importing Motion Capture Data
Filtering Motion Capture and Marker Data
Using Motion Flow Mode to Combine Animations
Getting Started with Physique
Crowd Animations

Keyboard Shortcuts in character studio
Facial Animation with character studio

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