Character Studio Tutorials

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Splicing Biped Motion

You can copy the motion of a biped footstep sequence, and splice it either onto the end or into the middle of another footstep sequence. With this capability, you can build an extended, or cyclic, motion sequence out of shorter sequences. You can also copy footsteps from one biped and paste them onto another biped.

Tip: Use motion splicing when you want to edit segments of a single .bip file. Use scripting when you want to build longer animations by connecting finished .bip files. For information on scripting, see Motion Flow Mode.

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3Ds Max Tutorials

Using character studio
Introduction
Creating a Biped Character
Creating Freeform Animations
Customizing Biped Character in Figure Mode
Creating Footstep Animations
Advanced Biped Features
Importing Motion Capture Data
Filtering Motion Capture and Marker Data
Using Motion Flow Mode to Combine Animations
Getting Started with Physique
Crowd Animations

Keyboard Shortcuts in character studio
Facial Animation with character studio

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