Character Studio Tutorials

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Speed Vary Behavior

Create panel > Helpers > Object Type rollout > Crowd > Setup rollout > New button > Speed Vary Behavior

Select a Crowd object. > Modify panel > Setup rollout > New button > Speed Vary Behavior

The Speed Vary behavior is useful for objects whose velocity changes at random as they move, such as sightseeing tourists. Its parameters let you specify how often a delegate should change speed, what speed range it should look at for a new speed, and how long it should accelerate to get to that new speed.

Procedure

To use the Speed Vary behavior

  1. Add a Speed Vary behavior to the Crowd object.

  2. Change the default settings as desired.

  3. Use Behavior Assignments to assign the behavior to a delegate or team.

Interface

Speed Vary Behavior rollout

Time group

Period: Specifies how many frames should elapse before a new speed is chosen.

Deviation: Specifies the maximum amount by which Period should vary. Each time a period ends, character studio takes a random number between the negative and positive values of the Deviation setting, multiplies it by the Period setting, and adds the result to Period. Default=0.5. Range=0.0 to 1.0.

Speed group

The mathematical formula for the new speed is as follows: new speed = (delegate's Average Speed*Center)*(1 + RN*Center Deviation), where RN is a random number between -1 and 1.

Center: Specifies the speed the delegate should change to. Center is a multiplier: A value of 0.0 means to stop, a value of 1.0 means to move at its average speed, and a value greater than 1.0 means to move faster than its average speed. Default=1.0. Range=0.0 to 99,999.0.

Deviation: Specifies the maximum amount by which the delegate's calculated speed (Average Speed*Center) should vary. Each time a period ends, character studio takes a random number between the negative and positive values of the Deviation setting, multiplies it by the calculated speed, and adds the result to the calculated speed. Default=0.25. Range=0.0 to 99,999.0.

Accel Period: Specifies the rate at which the delegate's speed should change in relation to the period length. A value of 0.0 means that the transition to the new speed will proceed as quickly as possible, and a value of 0.5 means the transition will take half the period. A value of 1.0 means the transition will take the entire period. Default=0.5. Range=0.0 to 1.0.

Deviation: Specifies the maximum amount by which Acceleration should vary. Each time a period ends, character studio takes a random number between the negative and positive values of the Deviation setting, multiplies it by the Acceleration setting, and adds the result to Acceleration. Default=0.5. Range=0.0 to 1.0.

Seed: Specifies a seed value for randomizing the Speed Vary behavior.

 

 

 


Comments < p>3Ds Max Tutorials

Using character studio
Introduction
Creating a Biped Character
Creating Freeform Animations
Customizing Biped Character in Figure Mode
Creating Footstep Animations
Advanced Biped Features
Importing Motion Capture Data
Filtering Motion Capture and Marker Data
Using Motion Flow Mode to Combine Animations
Getting Started with Physique
Crowd Animations

Keyboard Shortcuts in character studio
Facial Animation with character studio

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