Character Studio Tutorials

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Glossary

Orientation Behavior

The Orientation behavior lets you control whether and how delegates rotate, independent of their direction of motion. Normally, a delegate always faces in the direction it's moving. You can use the Orientation behavior to specify limits to the delegate's rotational activity without affecting its path, which is generated by other behaviors. Use these settings, for example, to keep delegates facing in one direction while moving in another.

Note: These settings do not affect the path a delegate takes, which is produced by other behaviors such as Seek and Avoid. They influence only the direction it faces as it traverses the path.

 

 

 


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3Ds Max Tutorials

Using character studio
Introduction
Creating a Biped Character
Creating Freeform Animations
Customizing Biped Character in Figure Mode
Creating Footstep Animations
Advanced Biped Features
Importing Motion Capture Data
Filtering Motion Capture and Marker Data
Using Motion Flow Mode to Combine Animations
Getting Started with Physique
Crowd Animations

Keyboard Shortcuts in character studio
Facial Animation with character studio

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