Character Studio Tutorials

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Motion Library

character studio ships with a library of motions that you can apply to any biped. Some of these motions have been created using Freeform or Footstep methods. Other motions have been created using motion capture.

Since these are motion files, not .max files, they do not include geometry. Many of these files demonstrate motions that happen with imaginary objects, but the objects are not visible in the scene. You'll have to supply your own, and animate them to match the motions.

Here is a catalog and brief description of some of these motion files.

Footsteps

File

Description

About face.bip 

Biped takes two steps, then does an about face. 

ActorCalibration.bip 

Biped stands still with arms and legs spread apart. 

AthleteStretch.bip 

Biped does 3 stretches in one sequence. 

AxeKick.bip 

Biped runs up, axe kicks with left leg, then returns to position. 

BackFlip.bip 

Biped does a back flip. 

BackKick.bip 

Biped does a backward spin kick with right leg. 

BackLegKick.bip 

Biped does a single high kick with right leg. 

BackWalkLoop.bip 

Biped turns its head as it walks backwards. 

Ballet.bip 

Biped performs ballet techniques.  

Banana.bip 

Biped walks, then slips, and does a pratfall. 

BangThumb.bip 

Biped stands and bangs its thumb while hammering a nail. 

Barbecue.bip 

Biped adds fuel, lights a match, and reacts to explosion. 

BarStoolStnd.bip 

Biped sitting on a stool, steps off, and walks away. 

Bees.bip 

Biped walks and swings its arms as if it's swatting bees. 

BlownBack.bip 

Biped is blown back and onto its back. 

Bow.bip 

Biped bows twice. 

BroadJump.bip 

Biped completes a long jump and lands on both feet. 

CallDog.bip 

Biped whistles, then bends down, and opens its arms. 

CarryHeavy.bip 

Biped picks up, carries, and sets down a heavy suitcase. 

CartWheel.bip 

Biped does a single cartwheel. 

CartWhlPunch.bip 

Biped does a single cartwheel and ends in a low position. 

Catwalk.bip 

Biped walks like a fashion model on the runway. 

Chacha.bip 

Biped dances the cha-cha. 

ChairSit.bip 

Biped reaches for chair, sits down, and scoots forward. 

ChairStand.bip 

Biped stands from siting position.  

Cheer.bip 

Biped cheers, waving its hands and clapping. 

Cigarette.bip 

Biped puts a cigarette to mouth, lights it, takes a puff. 

Creep.bip 

Biped creeps in a straight line. 

Cripple.bip 

Biped limps like Igor in "Young Frankenstein"  

Cs1dance.bip 

Biped dances. 

DblRndKick.bip 

Biped completes a double roundhouse kick. 

Dodge.bip 

Biped dodges to its left, its right and then down. 

DogDoo.bip 

Biped steps in something, wipes its foot, then walks on. 

DoubleTake.bip 

Biped walks straight line and looks back twice. 

DragByDog.bip 

Biped is taken for a walk by a dog on a leash. 

Drunk.bip 

Biped walks like a drunk, then holds its aching head. 

EatDrink.bip 

Biped in sitting position eats and has a drink. 

Exercise.bip 

Biped does squats and jumping jacks. 

FaceHit.bip 

Biped takes a hard hit to its face. 

Fishing.bip 

Biped casts fishing line and reels in a fish. 

FlySpinKick.bip 

Biped jumps in the air and does a spin kick. 

Fridge.bip 

Biped opens the refrigerator, takes something out to drink. 

FrntHndSpring.bip 

Biped executes a front flip. 

FrontSweepKick.bip 

Biped Drops down, sweeps its right leg in a circle twice, then returns to standing position. 

GetPunched.bip 

Biped takes a punch to the left side of it face. 

GetSlapped.bip 

Biped reacts to a slap across both sides of its face, then holds it's face.  

GrabReach.bip 

Biped steps up, reaches for an object, stands on tiptoes. 

Grenade.bip 

Biped pulls grenade pin out with its teeth, throws grenade, and then covers its self from the explosion. 

GunDive.bip 

Biped rolls into a kneeling position with gun drawn. 

GunFighter.bip 

Biped steps forward, draws, and fires its gun. 

HandPlant.bip 

Biped does a single handstand with right arm. 

HatsOff.bip 

Biped looks right and left, then looks at an object in its right hand. 

HopScotch.bip 

Biped plays hopscotch, hopping one way, then the other. 

HulaHoop.bip 

Biped picks up hula-hoop and begins to gyrate. 

Joe run.bip 

Biped runs in a straight line, jumps and land on both feet. 

JogLoop.bip 

Biped runs in a straight line. 

JogTurnL.bip 

Biped tuns left while running. 

JumpOver.bip 

Biped jumps over an object and lands with both feet. 

JumpRndKick.bip 

Biped executes a high kick. 

JumpSplit.bip 

Biped jumps with arms and legs spread apart. 

KickPunch.bip 

Biped jumps and kicks in the air. 

Kiddie.bip 

Biped walks like a toddler. 

KOed.bip 

Biped takes a punch and falls to the ground. 

Laugh.bip 

Biped laughs standing in place. 

LegHookKick.bip 

Biped executes a hook kick with right leg. 

Limbo.bip 

Biped walks leaning way back, then stands up straight. 

LimpLoop.bip 

Biped limps in a single step. 

LiteLimpLoop.bip 

Biped limps in a single step. 

MarchLoop.bip 

Biped marches in a straight line. 

MarchStart.bip 

Biped begins to march. 

MarchStop.bip 

Biped stops marching and stomps right leg. 

MarchTurnL.bip 

Biped begins to march, then stops and turns left 

MarchTurnR.bip 

Biped begins to march, then stops and turns right 

Military.bip 

Biped marches, stops and stomps right leg, then turns left and salutes. 

MotorCycle.bip 

Biped walks over to motorcycle, raises right leg over the seat, then kick starts it. 

MoveHeavy.bip 

Biped picks up an object, walks forward as if carrying something heavy, then lays it down.  

Muscle.bip 

Biped flexes in a few positions. 

Plie.bip 

Biped walks in a straight line waving its arms and bending its legs, then stops in a pose. 

Plie2.bip 

Biped walks in a straight line waving its arms and bending its legs, then stops in a pose. 

Politician.bip 

Biped waves its arms. 

Prance.bip 

Biped prances in a straight line. 

Punch.bip 

Biped executes a single punch with its right hand. 

Robot.bip 

Biped moves like a robot.  

RopePull.bip 

Biped walks as if using a rope to pull its self up a mountain. 

Roundkick.bip 

Biped kicks with right leg. 

RunLoopC.bip 

Biped runs in straight line. 

Saw.bip 

Biped steps up, plants its left leg, and begins to saw. 

ScissorKick.bip 

Biped spins and kicks with its right leg. 

Shocked.bip 

Biped reaches out with its right hand, then shakes as if shocked. 

ShootArrow.bip 

Biped reaches for an arrow from behind its back, then places the arrow on the bow, and shoots.  

SideKick.bip 

Biped executes a sidekick with its right leg. 

SkipLoop.bip 

Biped skips in a straight line. 

SkipRope.bip 

Biped skips rope different ways. 

Slap.bip 

Biped slaps twice with its right hand. 

SledgeHammer.bip 

Biped slams down as if using a sledgehammer. 

Slip.bip 

Biped slips and falls on its back. 

Sneeze.bip 

Biped sneezes once. 

SpillCoffee.bip 

Biped is in sitting position, then reacts to hot coffee being spilled on its lap. 

SpillDrink.bip 

Biped is in sitting position, then reacts to spilling its drink. 

SpinBackKick.bip 

Biped spins and kicks with its right leg. 

SpinFall.bip 

Biped walks forward hunched down, then turns around and falls backward. 

SpinKickHi.bip 

Biped walks back, then executes a high kick. 

Sprint.bip 

Biped runs in a straight line, jumps and land on both feet. 

Stagger.bip 

Biped staggers forward. 

StraightKick.bip 

Biped executes a single with its right leg. 

StrutLoop.bip 

Biped struts in a straight line. 

SwingAxe.bip 

Biped swings both arms twice as if holding an axe. 

Tantrum.bip 

Biped throws a tantrum. 

ThruDoor.bip 

Biped opens door, walks through, and then shuts door. 

TightRope.bip 

Biped walks in a straight line with both arms held out. 

TornadoKick.bip 

Biped executes a spin kick with its right leg. 

Trip.bip 

Biped walks straight and trips forward. 

Vault.bip 

Biped jumps over an object. 

Walk.bip 

Biped walks in a straight line. 

WalkIntoWall.bip 

Biped reacts as if walking into a wall, then holds its nose. 

WalkLoop.bip 

Biped walks in a straight line. 

WalkLoopC.bip 

Biped walks in a straight line. 

WalkStart.bip 

Biped walks in a straight line. 

WalkStop.bip 

Biped walks then stops. 

WalkTurnL.bip 

Biped walks in a straight line, then turns to its left. 

WalkTurnR.bip 

Biped walks in a straight line, then turns to its right. 

Wave.bip 

Biped waves its right hand. 

Whip.bip 

Biped snaps its arms as if cracking a whip. 

YawnStretch.bip 

Biped stretches both arms out. 

Freeform

File

Description

Drive.bip 

Biped drives, switches gears with right hand and feet. 

SkateBack.bip 

Biped slides backwards as if skating backwards. 

SkateSpin.bip 

Biped slides with arms and legs spread out. 

SkateStart.bip 

Biped skates forward. 

SkateStop.bip 

Biped skates forward, then stops in a half circle. 

SkateTrnArnd.bip 

Biped skates forward, then turns to skate backwards. 

Skateup.bip 

Biped gets up from the ground. 

Unicycle.bip 

Biped balances itself as if it were on a unicycle. 

UnicycleLoop.bip 

Biped balances itself as if it were on a unicycle. 

UniOff.bip 

Biped jumps off the unicycle. 

UniOn.bip 

Biped jumps on the unicycle. 

Motion Capture

The Motion capture files provided with the software are designed to be used in motion flow networks for crowd simulations, and for general animation use. The motions were designed to fit together, and represent variations to build a motion flow network. Files that share similar names represent a range of motions meant to be joined in a motion network for use with the crowd system.

To open the motion capture files, use motion capture import. If you want to use them in motion flow networks, save them as BIP files. You can also use just a segment of a captured motion by saving a segment of the file to create a new BIP file.

Naming Conventions

The files have been named to indicate direction and foot placement of the motion.

Cyclic locomotion has been captured at turning angles of either 45 or 90 degree increments in both the left and right direction. In the case of walking, fast walking and jogging, there are also comprehensive coverage for turning on both the left or the right foot. For example, walk_L90_Rfoot means walking with a left 90 degree turn, and the turn occurs on the right foot.

Motion Capture Studios

The BVH files were captures at Modern Uprising Studios (www.modernuprising.com). The CSM files were captured at House of Moves (www.moves.com).

Motion Capture Talent

Jodie Melnick performed the female motions at the Modern Uprising Studios. Kim Weild performed the female motions at the House of Moves. Michael Girard performed all the male motions.

Motion Files

Modern Uprising, Male Motions

Motion

File

Walking Straight  

walk1.bvh  

 

walk2.bvh 

Walking Turns 

 

Turning Left on Right Foot 

walk_L45_Rfoot.bvh  

 

walk_L90_Rfoot.bvh 

 

walk_L135_Rfoot.bvh 

 

walk_L180_Rfoot.bvh 

Turning Left on Left Foot 

walk_L45_Lfoot.bvh 

 

walk_L90_Lfoot.bvh  

 

walk_L135_Lfoot.bvh 

 

walk_L180_Lfoot.bvh 

Turning Right on Right Foot 

walk_R45_Rfoot.bvh  

 

walk_R90_Rfoot.bvh 

 

walk_R135_Rfoot.bvh 

 

walk_R180_Rfoot.bvh 

Turning Right on Left Foot 

walk_R45_Lfoot.bvh 

 

walk_R90_Lfoot.bvh  

 

walk_R135_Lfoot.bvh 

 

walk_R180_Lfoot.bvh  

Jog to Walk Transitions 

jog_2_walk_Lfoot.bvh  

 

jog_2_walk_Rfoot.bvh 

 

walk_2_jog_lfoot.bvh  

 

walk_2_jog_rfoot.bvh 

Jogging Straight 

jog1.bvh 

 

jog2.bvh  

Jogging Turns 

 

Turning Left on Right Foot 

jog_L45_Rfoot.bvh 

 

jog_L90_Rfoot.bvh  

 

jog_L135_Rfoot.bvh 

 

jog_L180_Rfoot.bvh  

Turning Left on Left Foot 

jog_L45_Lfoot.bvh  

 

jog_L90_Lfoot.bvh 

 

jog_L135_Lfoot.bvh 

 

jog_L180_Lfoot.bvh 

Turning Right on Right Foot 

jog_R45_Rfoot.bvh 

 

jog_R90_Rfoot.bvh  

 

jog_R135_Rfoot.bvh 

 

jog_R180_Rfoot.bvh  

Turning Right on Left Foot 

jog_R45_Lfoot.bvh  

 

jog_R90_Lfoot.bvh 

 

jog_R135_Lfoot.bvh 

 

jog_R180_Lfoot.bvh 

Loitering Motions 

Loiter_1.bvh 

 

Loiter_2.bvh  

 

Loiter_cross.bvh 

 

Loiter_cross2.bvh  

 

Loiter_watch.bvh 

 

Loiter_shoes.bvh  

 

Loiter_point.bvh 

 

Loiter_point.bvh  

 

Loiter_sunblock.bvh 

 

Loiter_gesture.bvh  

 

Loiter_twist.bvh 

 

Loiter_heart.bvh  

 

Loiter_scratch.bvh 

 

Loiter_scratch1.bvh  

 

Loiter_scratch2.bvh 

 

Loiter_stretch.bvh  

 

Loiter_celphone.bvh 

Walk starts in different directions 

walk_start_L45.bvh 

 

walk_start_L90.bvh 

 

walk_start_L135.bvh 

 

walk_start_L180.bvh 

 

walk_start_R45.bvh 

 

walk_start_R90.bvh 

 

walk_start_R135.bvh 

 

walk_start_R180.bvh 

Walk facing one direction and moving in another 

walk_facesame_L45.bvh  

 

walk_facesame_L90.bvh 

 

walk_facesame_L135.bvh  

 

walk_facesame_R45.bvh 

 

walk_facesame_R90.bvh  

 

walk_facesame_R135.bvh 

Walking backwards 

walk_backward1.bvh 

 

walk_backward2.bvh  

Wild Dance Motion 

Dynamic_1.bvh  

 

Dynamic_2.bvh 

 

Dynamic_3.bvh  


Modern Uprising, Female Motions

Motion

File

Fast Walking  

fastwalk.bvh 

Fast Walking Turns 

--- 

Turning Left on Right Foot 

fastwalk_L45_Rfoot.bvh 

 

fastwalk_L90_Rfoot.bvh  

 

fastwalk_L135_Rfoot.bvh 

 

fastwalk_L180_Rfoot.bvh  

Turning Left on Left Foot 

fastwalk_L45_Lfoot.bvh  

 

fastwalk_L90_Lfoot.bvh 

 

fastwalk_L135_Lfoot.bvh 

 

fastwalk_L180_Lfoot.bvh 

Turning Right on Right Foot 

fastwalk_R45_Rfoot.bvh 

 

fastwalk_R90_Rfoot.bvh  

 

fastwalk_R135_Rfoot.bvh 

 

fastwalk_R180_Rfoot.bvh  

Turning Right on Left Foot 

fastwalk_R45_Lfoot.bvh  

 

fastwalk_R90_Lfoot.bvh 

 

fastwalk_R135_Lfoot.bvh 

 

fastwalk_R180_Lfoot.bvh 

Elderly Walk 

elderwalk_Straight.bvh 

 

elderwalk_R45.bvh 

 

elderwalk_R90.bvh 

 

elderwalk_R180.bvh 

 

elderwalk_L45.bvh 

 

elderwalk_L90.bvh 

 

elderwalk_L180.bvh 

 

elderwalk_Backward.bvh 

Activity Walk 

walk_cane.bvh  

 

walk_stutterstep1.bvh 

 

walk_stutterstep2.bvh  

 

walk_reading.bvh 

 

walk_carrybag.bvh  

Modern Dance 

modern_1.bvh  

 

modern_2.bvh 

 

modern_3.bvh  

 

modern_4.bvh 

 

modern_5.bvh  

 

modern_6.bvh 

 

modern_7.bvh  

 

modern_8.bvh 

 

modern_9.bvh  

 

modern_10.bvh 

 

modern_11.bvh  

 

modern_12.bvh 

 

modern_13.bvh  

 

modern_14.bvh 

 

modern_15.bvh  

 

modern_16.bvh 

Nightclub Dance 

nite_club_1.bvh 

 

nite_club_2.bvh  

 

nite_club_3.bvh 

 

nite_club_4.bvh  

 

nite_club_5.bvh 

 

nite_club_6.bvh  

 

nite_club_7.bvh 

 

nite_club_8.bvh  

 

nite_club_9.bvh 

 

nite_club_10.bvh  

 

nite_club_11.bvh 

 

nite_club_12.bvh  

 

nite_club_13.bvh 

 

nite_club_14.bvh  

 

nite_club_15.bvh 

 

nite_club_16.bvh 

Sprinting 

sprint_1.bvh  

 

sprint_2.bvh 

Wild Dance Motion 

crazy_1.bvh 

 

crazy_2.bvh  


House of Moves, Male Motion

Motion

File

Male Calibration Pose 

male_calibration.csm 

Sneak 

sneak.csm 

 

sneak_R90.csm 

 

sneak_L90.csm 

 

sneak_180.csm 

 

sneak_start.csm 

 

sneak_stop.csm 

 

sneak_back.csm 

Skip 

skip.csm 

 

skip_R90.csm 

 

skip_L90.csm 

 

skip_180.csm 

 

skip_start.csm 

 

skip_stop.csm 

 

skip_back.csm 

Frantic 

frantic.csm 

 

frantic_R90.csm 

 

frantic_L90.csm 

 

frantic_180.csm 

 

frantic_start.csm 

 

frantic_stop.csm 

 

frantic_back.csm 

Sprint 

sprint.csm 

 

sprint_R90.csm 

 

sprint_L90.csm 

 

sprint_180.csm 

 

sprint_start.csm 

 

sprint_stop.csm 

 

sprint_back.csm 

Drunk 

drunk.csm 

 

drunk_R90.csm 

 

drunk_L90.csm 

 

drunk_180.csm 

 

drunk_start.csm 

 

drunk_stop.csm 

 

drunk_back.csm 

Jog 

jog.csm 

 

jog_R90.csm 

 

jog_L90.csm 

 

jog_180.csm 

 

jog_start.csm 

 

jog_stop.csm 

 

jog_back.csm 

Hop on Two Legs 

hop2legs.csm 

 

hop2legs_R90.csm 

 

hop2legs_L90.csm 

 

hop2legs_180.csm 

 

hop2legs_start.csm 

 

hop2legs_stop.csm 

 

hop2legs_back.csm 

Hop on One Leg 

hop1leg.csm 

 

hop1leg_R90.csm 

 

hop1leg_L90.csm 

 

hop1leg_180.csm 

 

hop1leg_start.csm 

 

hop1leg_stop.csm 

 

hop1leg_back.csm 

Wild Dance Motion 

wild1.csm 

 

wild2.csm 

 

wild3.csm 

 

wild4.csm 

 

wild5.csm 


House of Moves , Female Motion

Motion

File

Female Calibration Pose 

female_calibration.csm 

Drag Queen Walk 

dragqueen.csm 

 

dragqueen_R90.csm 

 

dragqueen_L90.csm 

 

dragqueen_180.csm 

 

dragqueen_start.csm 

 

dragqueen_stop.csm 

 

dragqueen_back.csm 

Dance Locomotion 

dance_hop1.csm 

 

dance_hop1_R90.csm 

 

dance_hop1_L90.csm 

 

dance_hop1_180.csm 

 

dance_hop1_start.csm 

 

dance_hop1_stop.csm 

 

dance_hop1_back.csm 

Dance Locomotion 2 

dance_hop2.csm 

 

dance_hop2_R90.csm 

 

dance_hop2_L90.csm 

 

dance_hop2_180.csm 

 

dance_hop2_start.csm 

 

dance_hop2_stop.csm 

 

dance_hop2_back.csm 

Loitering changing facing direction  

loiter.csm 

 

loiter_R45.csm 

 

loiter_R90.csm  

 

loiter_R180.csm 

 

loiter_L45.csm  

 

loiter_L90.csm 

 

loiter_L180.csm  

Stadium Audience  

stadium01.csm 

 

stadium02.csm 

 

stadium03.csm 

 

stadium04.csm 

 

stadium05.csm 

 

stadium06.csm 

 

stadium07.csm 

 

stadium08.csm 

 

stadium09.csm 

 

stadium10.csm 

Falling Down 

faint.csm 

 

shot_in_Back.csm 

 

shot_in Head.csm 

 

shot_in Stomach.csm 

 

shot_in_left_side.csm 

 

shot_in_right_side.csm 

 

falldown2standup.csm 

 

walk2falldown.csm  

Transitions in Posture 

sit2stand.csm  

 

stand2sit.csm 

 

stand2supine.csm  

 

supine2stand.csm 

 

sit2supine.csm  

 

supine2sit.csm 

Prop Motions 

prop01.csm 

 

prop02.csm 

 

prop03.csm 

Activity Motions 

tantrum.csm 

 

swatbees.csm  

 

highwire.csm 

Wild Dance 

wild6.csm 

 

wild7.csm 

 

wild8.csm 

 

wild9.csm 

 

wild10.csm 

 

 

 


Comments

3Ds Max Tutorials

Using character studio
Introduction
Creating a Biped Character
Creating Freeform Animations
Customizing Biped Character in Figure Mode
Creating Footstep Animations
Advanced Biped Features
Importing Motion Capture Data
Filtering Motion Capture and Marker Data
Using Motion Flow Mode to Combine Animations
Getting Started with Physique
Crowd Animations

Keyboard Shortcuts in character studio
Facial Animation with character studio

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