Character Studio Tutorials

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Geometry Parameters Rollout

Create panel > Helpers > Object Type rollout > Delegate > Geometry Parameters rollout

Select a Delegate object. > Modify panel > Geometry Parameters rollout

Use these parameters to modify the delegate object's size.

Interface

Width, Depth, Height: Sets the width, depth, and height of the Delegate object. These fields also act as readouts when you create the delegate.

Note: Delegates are helper objects, and thus cannot be rendered. Thus the size of the Delegate object is primarily for use in scene setup, and for determining bounding box extents.

 

 

 


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3Ds Max Tutorials

Using character studio
Introduction
Creating a Biped Character
Creating Freeform Animations
Customizing Biped Character in Figure Mode
Creating Footstep Animations
Advanced Biped Features
Importing Motion Capture Data
Filtering Motion Capture and Marker Data
Using Motion Flow Mode to Combine Animations
Getting Started with Physique
Crowd Animations

Keyboard Shortcuts in character studio
Facial Animation with character studio

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