Character Studio Tutorials

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Create Method Rollout

Create panel > Space Warps > Particles & Dynamics > Object Type rollout > Vector Field > Create Method rollout

The Create Method rollout for the Vector Field space warp lets you specify whether to create the vector field using the cube or box method.

Interface

Cube: Forces length, width, and height to be equal. Creating a cube-shaped space warp is a one-step operation. Starting at the center of the cube, drag in a viewport to set all three dimensions simultaneously. You can change the individual dimensions in the Lattice Parameters rollout.

Box: Creates a standard box-shaped space warp from one corner to the diagonally opposite corner, with different settings for length, width, and height.

 

 

 


Comments < p>3Ds Max Tutorials

Using character studio
Introduction
Creating a Biped Character
Creating Freeform Animations
Customizing Biped Character in Figure Mode
Creating Footstep Animations
Advanced Biped Features
Importing Motion Capture Data
Filtering Motion Capture and Marker Data
Using Motion Flow Mode to Combine Animations
Getting Started with Physique
Crowd Animations

Keyboard Shortcuts in character studio
Facial Animation with character studio

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