Character Studio Tutorials

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Clip Properties Dialog

Motion Flow Mode > Motion Flow Graph > Right-click a clip in the Motion Flow Graph window. > Clip Properties dialog

Motion Flow Mode > Motion Flow script rollout > Select a clip in the list > Edit Clip > Clip Properties dialog

Parameters in the Clip Properties dialog allow you to browse for a clip, set a start and end frame for the clip and set a random start probability for the clip. Random start probability is used when you use Create Random Motion to generate a random script for a biped.

Interface

Clip Name: The clip name as it appears in the Motion Flow Graph.

File Name: The path and file name of the motion clip.

Length: The length of the clip in frames.

Browse: Displays a load file dialog. Browse for a motion file.

Set lowest starting foot height to Z=0 (.bip files only): Sets the lowest starting foot height to Z=0. This is an option in the Load File dialog. Default=On.

In character studio 3 the height of a motion clip can be retained. This is important if you want to retain the height of a motion clip for motions adapted to characters of different sizes. If, for example, the character is jumping of a rock and you want to retain the Z position of the character, you would turn this option off. Leave this option off if Motion Flow motions must be blended that begin and end at different heights, such as three clips that have the character mounting a bicycle, riding the bicycle, and dismounting the bicycle.

Turning off this option can, however, cause a jump in the motion during motion flow transitions. Turn this on for smooth transitions in Motion Flow mode. If adaptation takes place, the height is set so that the lowest foot at frame 0 starts at the Z=0 height. This lines up clips along the Z axis and creates smooth transitions.

Start Frame: Sets the start frame for the clip.

End Frame: Sets the end frame for the clip.

Active: Activates the clip. Inactive clips display as a green color in the Motion Flow Graph.

Random Start Probability: Set a percentage for random start probability. This is used when multiple clips are selected as possible starting clips in a random motion flow. The Create Random Motion command allows you to generate random motion for one or more bipeds.

 

 

 


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3Ds Max Tutorials

Using character studio
Introduction
Creating a Biped Character
Creating Freeform Animations
Customizing Biped Character in Figure Mode
Creating Footstep Animations
Advanced Biped Features
Importing Motion Capture Data
Filtering Motion Capture and Marker Data
Using Motion Flow Mode to Combine Animations
Getting Started with Physique
Crowd Animations

Keyboard Shortcuts in character studio
Facial Animation with character studio

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